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An Unfinished Story
Everything before this was just the Prologue
Free Account
Created on 2011-12-22 05:30:35 (#1183489), last updated 2012-07-07 (667 weeks ago)
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Name: | Clare Edwards |
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Location: | Canada |
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Clare Diana Edwards Age:16 (Mar 11) Gender:Female Series:Degrassi Canonpoint:Season 11: End of Ep 34 (Start of the 2011/12 Year) Dec 07, 2009 Weapon:Gauntlet and Shield Partner:None Tally:5 Residence:Casualty Communal 6F
Rakath AIM:Rakath Chaos Journal:Roleplay: Then fooled around with by |
Of course, that side is just the most known. She’s developed a bit of a rebellious streak, at first it was for good causes like despot teachers. Now, with her parents in the middle of a rather harrowing divorce she’s started to defy them both on account of their own failures to the beliefs they taught her. In the process she’s discovered things she is comfortable with she would never have thought to do before. Freedom is intoxicating, in its own way. She’s not in the best mindset for such freedom to involve others, her ex-boyfriend was emotionally manipulative and damaging, plus her parents divorce. Letting new people in, being bound to someone in a defined way... she lost the optimism that such things work. Jake, her ex-boyfriend slash step-brother has added another strike agaisnt lasting love. He became the only stable thing in her life after all the events of her parents divorce, and her mother's remarying in such a short time after. Clare thought if she and Jake could manage through their parents marriage they could make anything work... but they couldn't. Which brings us to the less emotionally driven side of Clare and relationships. Clare's given up the good Christian girl's desire to be chaste until marriage, she doesn't have the belief needed in it anymore. She wants physicality in ways every teenager does, so long as she loves the person she's with. But with every love that fails her, she loses a bit of faith in her own ability to love properly. She lost her boyfriend due to her mother's remarrying, and her best friend to a fight over her (now ex, then current) boyfriend. She can only see one common thread in this. And to just add insult to injury on all this, she still reacts pretty strongly to even the slightest kiss and topless attractive male, mostly in ways that cause her to stumble into walls by not paying attention. When all is said and done, she’s an ordinary teen with ordinary issues, and isn’t entirely ready to handle them all. Also her firm attempts to show how not boycrazy she is are a cover for how boy crazy she is. She has a serious psychological weakness to guys showing romantic or sexual interest in her, or a blaze attitude about not wearing shirts. The quickest way to break Clare’s concentration is talking about sex, or being shirtless. She was raised with a strict structure of not being told anything about sex, and boys were not allowed alone in the house with her, and all the rules to prevent her from dealing with sex. So she can’t deal with it as well as most girls her age could. While she’s physically average, with no obvious failings she’s not confident in physical activity. So most people at the same level of health as her will be better/stronger/faster than her in any athletic endeavor. Let alone people who are physically fit. She’s also very strongly opposed to violence as an answer to any situation, which will impact her ability to fight offensively at first. In Soul Campaign: All of her existing weaknesses remain... because she’s a mundane human. She will have an issue creating a lasting Soul Resonance due to her issues with violence and her issues with intimacy. Soul Description: Inspired, Analytical, Energetic, Driven, Distrusting, Alone.
She doesn’t provide much offense, as a shield. However she is sturdy enough to be used as a striking weapon on both her edge and face. Her durability and ability to dissipate soul strikes are based on her resonance with her partner, her own strength, and her partner’s strength. As she grows stronger her ability to disperse soul energy used against her will increase. Her powers manifest in changes in the shield’s face design. This also means that the forms cannot be stacked or used in tandem. Saint’s Cross | Defender’s Shield - Defiance is the desire to feed this form, a cross covered in ivy graces the face of the shield. It feels a little thicker than the standard form and much heavier. The weight can be lowered by a stronger resonance but the shield in this state is the ultimate guard, best to ward off the strikes of an opponent but the fatigue will get to you eventually. Even certain types of Resonance attacks would be warded off provided the shield took the brunt of the strike (at least when the opposing force isn’t substantially better controlled than Clare is). The extra heft can be used to make it a stronger striking weapon provided you are strong enough to swing her around. Brier Rose | Backlash Shield - Anger is the key to this form, the center of the shield holds a rose surrounded by thorns. While not as strong a defense as Saint’s Cross, its the offense this shield brings. Striking the shield jolts the target with a burst of soul energy, like a small attack. An unnatural spirit vibration, negative for a weapon and runs through it back to the meister. For close fighting being blocked will lead to backlash from your strikes, a similar type of attack to Soul Menace, power dependant on Clare’s Meister. This form of offense also works when Clare is being used as a striking weapon, sending the energy directly to the meister. Now the question is how to get Clare to hold anger long enough to take this form. Bamboo Thicket | Barrier Shield - This shield is unlocked by a desire to defend others, and has a thicket of six bamboo chutes on the face. This shield projects a large energy wall somewhere in sight of Clare’s meister. A large square construct in a mix of colors made by Clare’s soul and her meister’s soul, about eight by eight feet. Fast moving objects will strike it like a large impenetrable stone wall, while slower objects can just slip gently through it (as can those in a Team Resonance with Clare and her partner). Hammering the wall with smaller strikes will eventually cause it to crack and shatter (and hurt if you’re striking in melee range), but a large overwhelming strike is easier (provided you can muster such force in a single strike, like a Resonance attack). The backlash harming whoever is striking it and Clare’s party where they might be. The major downside is that to keep a wall like this up Clare and her partner can’t move (which is why its best to deploy such a wall in front of them). Equally during a day this wall can only be created six times, and that’s after she’s mastered use of the skill, at first it will only be one time till she and her partner marshal the energy better. Which is another issue, the Barrier takes quite the work to put up, and the energy put into it is lost when it is destroyed OR taken down by the pair breaking the stance. She has basic understanding of robot mechanics and programming, part of her gifted track computer class. In non-robotic craft she’s won an award for being able to make realistic set pieces for a school play, everything from trays of food to fake trees with fake moss. While she can technically sing and dance, she’s too embarrassed by such activities to do them in public without an exceptional reason. Overall, in short, she’s a brainy teenage girl. In Soul Campaign: All of Clare’s abilities last into Soul Campaign since Clare is a perfectly mundane human in canon. | |||||||



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